| Pages: [1] |
1. First Annual Mining Contest - in Science and Industry [original thread]
First, Mining does not make up the back bone of the economy. Sadly, most minerals are gained from non-mining activities. But beyond that, here's some questions for you: What sort of competition are you talking about? As previously stated, a con...
- by Oso Jinoki - at 2010.11.23 01:56:00
|
2. Copy BPO - in Science and Industry [original thread]
They are copies of the original, including the ME/PE levels. A copy CANNOT be researched.
- by Oso Jinoki - at 2010.11.21 23:03:00
|
3. Best planet for which resource - in Science and Industry [original thread]
eve-uni has a pretty decent article on the topic
- by Oso Jinoki - at 2010.11.17 21:07:00
|
4. PI Earnings estimate? - in Science and Industry [original thread]
I'm going to hijack this thread a bit, and start a conversation on low sec PI. I've been doing low sec PI for a while, and I'm about at my end with it. A blockade runner, fully expanded (risking slow warp outs from gates, i know) holds only 10k m...
- by Oso Jinoki - at 2010.11.16 16:26:00
|
5. A new Mining Timer - in EVE Technology Lab [original thread]
Edited by: Oso Jinoki on 16/11/2010 16:15:35 I see that you have updated your original post and fixed the link, but you didn't respond to me, or the issue on cycle yield. I thought maybe this was because I didn't describe it in a way that made...
- by Oso Jinoki - at 2010.11.16 16:13:00
|
6. A new Mining Timer - in EVE Technology Lab [original thread]
Excellent, thanks for the fixed link! These timers are not accurate. The amount of ore mined per cycle seems to be off, but that could be just a visual error. However, ignoring the visual, and just testing the timer on a rock size I know I would ...
- by Oso Jinoki - at 2010.11.07 17:42:00
|
7. A new Mining Timer - in EVE Technology Lab [original thread]
The page cannot be displayed because an internal server error has occurred. Is this still avaliable? I've been using Mr. Xofar's eve mining timer iii for quiet sometime, but I believe he's stopped development on it. I'd love a new one, but I get ...
- by Oso Jinoki - at 2010.11.07 15:39:00
|
8. Questions regarding planetary mining - in Science and Industry [original thread]
Originally by: Kezzle You can't actually upgrade a CC, so if you want to replace the CC with a better one later, you have to tear down the whole infrastructure and start from scratch. So starting with at least a 'reasonable' size of CC is ...
- by Oso Jinoki - at 2010.10.10 17:37:00
|
9. Level of Command Center skill need to run p2-p4 - in Science and Industry [original thread]
Originally by: Naz Mort Hello, I've been somewhat simple any not really moved on to P4's yet, instead concentrating on P2's.... Hence I'm wondering what level of Command centre is needed for to run a planet running a P2-P4 factory planet...
- by Oso Jinoki - at 2010.10.10 17:29:00
|
10. i'm searching for information ... - in Science and Industry [original thread]
Edited by: Oso Jinoki on 08/10/2010 06:46:44 wormholes always have atleast one exit. This exit is your static. You'll know it's static, because the number doesn't change. since it's number doesn't change, and you can determine the destination ...
- by Oso Jinoki - at 2010.10.08 06:45:00
|
11. Projectile weapon help. - in EVE New Citizens Q&A [original thread]
Edited by: Oso Jinoki on 27/09/2010 03:13:59 Turn on the Angular Velocity column in your overview. If this number is greater than your guns tracking attribute, turn toward or away from your target, so you are flying inline with your target. E...
- by Oso Jinoki - at 2010.09.27 03:05:00
|
12. Is is useful to know who your competitors/customers/suppliers are? - in Market Discussions [original thread]
Originally by: Rykker Bow yes, that kind of info is very useful in trading. Both in determining who the competition is/how they trade and in making business connections. know thy enemy Unless you're talking about a large hub, and you'...
- by Oso Jinoki - at 2010.09.27 02:50:00
|
13. Mining ops - in Science and Industry [original thread]
Originally by: Steve Thomas and that works out to how many hours in a day during mining ops? Troll much? I was just pointing out that Shinde gave bad information. Let me help you find it, since you can't read. Originally by: Sh...
- by Oso Jinoki - at 2010.09.25 19:23:00
|
14. Noob asking for tips - in Science and Industry [original thread]
Originally by: bloblsz First idea i have is to buy 2 hulk pilots 1 booster and 1 hauler i have 0,0 access but ive heard its not much profit in mining anymore It's true that minerals have gone down in the past couple months, and this m...
- by Oso Jinoki - at 2010.09.25 19:17:00
|
15. Mining ops - in Science and Industry [original thread]
Originally by: Shinde Kudasai Edited by: Shinde Kudasai on 25/09/2010 18:30:46 Originally by: dunraim25 The point would be so the orca doesn't have to leave the belt and can keep the gang links running. if you sat him at a pos...
- by Oso Jinoki - at 2010.09.25 18:47:00
|
16. PI in Incursion - in Science and Industry [original thread]
Quote: We are looking at how we can improve that mechanic and make it less clicking and more of the initial gameplay where you are setting up your colony and finding out where you want to put your extractors. That is the more fun part, anywa...
- by Oso Jinoki - at 2010.09.23 16:11:00
|
17. Noob PI question : Does my setup suck? - in Science and Industry [original thread]
Edited by: Oso Jinoki on 21/09/2010 15:25:11 your setup looks fine, you have all your factory needs met for 100% uptime
- by Oso Jinoki - at 2010.09.21 15:21:00
|
18. More fun, engaging and interesting "mini-games" in "professions" - in Player Features and Ideas Discussion [original thread]
I like this idea. A minigame with mining lasers could instantly finish the cycle when you win, or provide 5% or 10% variety for that cycle. The game doesn't have to be tied to each laser or cycle (BS miners would be at a loss). You don't specif...
- by Oso Jinoki - at 2010.09.20 19:42:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |